Training

From Dreams Of Surrender

Without practice and determination, there can be no mastery. It is no different for DoS. The main ways of developing skills come in two flavors- Social Training and Object Training.

Social Training

Training In Progress
Training In Progress

This type of training focuses on various interactions that are available to be performed practically anywhere, without requiring any objects. Once initiated, the social training hub serves multiple purposes beside selecting interactions to play, such as punishing and managing active rules.

Initiating The Hub

Assuming the Dominant and submissive meet the prerequisites to train, such as having a signed contract, initiating the training is easy- simply select the appropriate interaction.

Dom targeting sub
Dom targeting sub

The available interactions are split into three different categories.

  1. Regular Training is the easiest and available to any new Dominant. It contains interactions such as Inspection, Order To Masturbate or Train Sensual Sit-Ups.
  2. Special Training which requires the related potential developments to access. Harder than the regular training but also more efficient. Contains interactions such as Rimjob Training, Over The Knee Spanking or Order To Piss.
  3. Advanced Special Training is the hardest of all the available interactions, since it contains the more extreme interactions such as Golden Shower.

In It To Win It

Just like regular skills, dominance skill checks tend towards failure more often than not when at very low levels. Since switching between training and punishing all the time can waste time, it is recommended to get at least a few levels of dominance from other sources before committing to longer training sessions.

Object Training

Locked-In submissive
Locked-In submissive

As the name hints at, this type of training takes place in and on one of the many objects that are integrated into DoS. Right now the number is over 60, but who knows where it will be in another year.

Some objects have multiple training interactions, some have one but every single one has at least a lock-in.

Lock-in

Is the first mode that every object training needs to progress through. This is where the Dominance skill check comes into play and from where you access the rest of the interactions on any given object.

Simply by being locked into a device, the submissive is passively improving, albeit at a low rate, their submission skill and in some of the objects, special training as well.

Lock-in state is persistent over saving / loading and leaving the lot. The submissive inside cannot leave of their own volition- a Dominant (or a Favorite) will have to release them.

Generic Interactions

Release Sim From Device

As the occupant of the device cannot leave by themselves, this is the interaction that ends the lock-in state.

Prepare Training

For most devices, the Dominant has to first prepare the training by using this interaction, allowing for utilizing other training interactions where available.

Appreciate Predicament

Akin to admiring a piece of art, the Dominant spends few minutes taking in the sights and the sounds, with a good chance of becoming inspired and a tiny chance of receiving a bonus potential point.

Deploy subScrub

Garden hose is so 2020, when the Dominant wants to clean off the occupant of the device all they have to do is spray some subScrub on them. Fully refills the occupant´s hygiene motive.

Change Location

After preparing the device for training, the Dominant can decide to move the location of the training to a different object, without having to pass a skill check again.

Cheer sub

Only available to non-evil submissives. Encourages the occupant inside for a small relationship gain and slight bump in charisma.

Jeer sub

Not available to good submissives. Taunts the occupant inside for a small relationship drop and slight bump in mischief.

Go To Sleep & Assign Bed

The option to sleep inside DoS objects has been expanded to every object that can conceivably be slept in.

Filth (And Not The Good Kind)

Filthy Object
Filthy Object

When an object is in use, even if only for a lock-in, it accrues grime over time. If the value reaches maximum, the object will become unusable until it is cleaned, while getting an ominous red outline.

This can be done by both submissives and Dominants, but beware- Dominants really don't like doing it.

You don't have to wait until the grime covers everything however, as the objects can be cleaned fairly often and the autonomy should focus on cleaning the objects as well.

The World Is Yours

So what are you waiting for? Go build a dungeon, fill it with sims and have fun.

Training Objects Example
Training Objects Example