Clubs
From Dreams Of Surrender
This feature requires the Get Together expansion pack. Grab it on discount or something and get clubbing.
Club DoS Integration
Both the social and object training that is enabled for autonomy can be utilized by NPCs in the club setting. This feature also adds several club perks to manage the behavior and receive bonuses.
Incompatibility
My implementation is not compatible with other mods adding custom club perks.
Recommended Settings
Turn off nudity reactions and jealousy in the Wicked Whims settings. You can also turn these off individually on participating sims.
Main Differences Between Regular And Club Play
- First, the clubs can be set up in way where the play ignores contract requirements, even unlock requirements for special interactions. These bonuses are only active while in an active club gathering and when unlocked with relevant club perks.
- Second, you can use the club to gather experience on sims who are not either a certified Dominant or owned submissive yet and eventually become one. This experience is gathered through social and object training interactions when this feature is unlocked in the club perks.

In Session
- For your club members to autonomously engage in BDSM activities, use the provided "BDSM Play" interaction group you can find in the "Fun and games" category within the activity selection UI of your club.
- While the club is in session, no misbehavior is being checked. Temporary submissives are also exempt from entering the "Punishment Due" mood when failing an interaction. Speaking of punishment, punishment is open to any available Dominant when necessary while the club is meeting.
- All of the Dominants can lock in submissives in devices and can use the available training interactions, if any are available on the object. However sims will not lock in other sims by themselves, that is still something you need to do with one of your own.

Club Perks
- Open BDSM (Cost: 100 club points) - While in session, the club does not enforce contract requirements for engaging in play. You receive the ability to temporarily assign non sub/Dom sims as such, using the interactions found when clicking on other club members, in the "Clubs" pie menu. These assignments do not persist through leaving the lot or saving and loading the game, however the experience earned does, as long as the sim does not leave the club. Keep in mind that temporary Dominants will have a high failure chance when attempting to interact with submissives, since they lack the relevant skill.
- Learning Club (Cost: 500 club points) - The interactions performed by temporary Dominants will be executed at higher effective skill level, which should lead to less failures. Temporary Dominants and submissives can now earn experience through their club adventures, eventually deciding to either become a licensed Dominant for free, or putting up their own contract on the SOS auction for 10k simbucks. While you will be notified when your experience reaches the threshold for decision, you can put it off indefinitely and not commit to either choice. Find these options in the Dreams Of Surrender category on your sim.
- All Night Long (Cost: 5000 club points) - Each individual member of the club with this perk gains the ability to gain a second wind while in club gathering, refilling their energy and hygiene motives by a substantial amount and cleaning off any unwelcome substances left behind on their skin. Has a cooldown of 20 in-game hours. Find the ability in the Dreams Of Surrender category on your sim.
- Humiliating / Cum / Masochistic / MAD club (Cost: 250 club points each) - Allows club members to make use of the special interactions even if they don't posses the necessarily unlocks. Works while in club meeting.
- Dominance / submission Advancement Bonus (Cost: 1000 club points each) - Gives out a percentage bonus on all relevant training done by the club members. While not as dramatic as the other club perk skill increases, this works at all times while member of the club, not just in session.
